Commit 328c5cd4 authored by Jay Ta'ala's avatar Jay Ta'ala
Browse files

Using picom-git. Standardised on GLX as it seems to be playing nice

with M27Q.
parent 715679b5
......@@ -7,9 +7,9 @@
#
#################################
# Backend to use: "xrender" or "glx" or "xr_glx_hybrid".
# Backend to use: "xrender" or "glx".
# GLX backend is typically much faster but depends on a sane driver.
backend = "xr_glx_hybrid";
backend = "glx";
#################################
#
......@@ -189,12 +189,12 @@ vsync = true;
# Enable DBE painting mode, intended to use with VSync to (hopefully) eliminate tearing.
# Reported to have no effect, though.
dbe = false;
#dbe = false;
# Limit picom to repaint at most once every 1 / refresh_rate second to boost performance.
# This should not be used with --vsync drm/opengl/opengl-oml as they essentially does --sw-opti's job already,
# unless you wish to specify a lower refresh rate than the actual value.
sw-opti = false;
#sw-opti = false;
# Unredirect all windows if a full-screen opaque window is detected, to maximize performance for full-screen windows, like games.
# Known to cause flickering when redirecting/unredirecting windows.
......
Markdown is supported
0% or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment