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Jay Ta'ala
jt-config-repo
Commits
db2b3ab5
Commit
db2b3ab5
authored
May 24, 2020
by
Jay Ta'ala
Browse files
Enabled several recommended glx options in picom.
parent
57028f0a
Changes
1
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picom/picom.conf
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db2b3ab5
...
@@ -29,12 +29,12 @@ glx-copy-from-front = false;
...
@@ -29,12 +29,12 @@ glx-copy-from-front = false;
# My tests on nouveau shows a 200% performance boost when only 1/4 of the screen is updated.
# My tests on nouveau shows a 200% performance boost when only 1/4 of the screen is updated.
# May break VSync and is not available on some drivers.
# May break VSync and is not available on some drivers.
# Overrides --glx-copy-from-front.
# Overrides --glx-copy-from-front.
#
glx-use-copysubbuffermesa = true;
glx
-
use
-
copysubbuffermesa
=
true
;
# GLX backend: Avoid rebinding pixmap on window damage.
# GLX backend: Avoid rebinding pixmap on window damage.
# Probably could improve performance on rapid window content changes, but is known to break things on some drivers (LLVMpipe).
# Probably could improve performance on rapid window content changes, but is known to break things on some drivers (LLVMpipe).
# Recommended if it works.
# Recommended if it works.
#
glx-no-rebind-pixmap = true;
glx
-
no
-
rebind
-
pixmap
=
true
;
# GLX backend: GLX buffer swap method we assume.
# GLX backend: GLX buffer swap method we assume.
# Could be undefined (0), copy (1), exchange (2), 3-6, or buffer-age (-1).
# Could be undefined (0), copy (1), exchange (2), 3-6, or buffer-age (-1).
...
@@ -195,7 +195,7 @@ dbe = false;
...
@@ -195,7 +195,7 @@ dbe = false;
# Limit picom to repaint at most once every 1 / refresh_rate second to boost performance.
# Limit picom to repaint at most once every 1 / refresh_rate second to boost performance.
# This should not be used with --vsync drm/opengl/opengl-oml as they essentially does --sw-opti's job already,
# This should not be used with --vsync drm/opengl/opengl-oml as they essentially does --sw-opti's job already,
# unless you wish to specify a lower refresh rate than the actual value.
# unless you wish to specify a lower refresh rate than the actual value.
#
sw-opti = true;
sw
-
opti
=
true
;
# Unredirect all windows if a full-screen opaque window is detected, to maximize performance for full-screen windows, like games.
# Unredirect all windows if a full-screen opaque window is detected, to maximize performance for full-screen windows, like games.
# Known to cause flickering when redirecting/unredirecting windows.
# Known to cause flickering when redirecting/unredirecting windows.
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