Commit db2b3ab5 authored by Jay Ta'ala's avatar Jay Ta'ala
Browse files

Enabled several recommended glx options in picom.

parent 57028f0a
...@@ -29,12 +29,12 @@ glx-copy-from-front = false; ...@@ -29,12 +29,12 @@ glx-copy-from-front = false;
# My tests on nouveau shows a 200% performance boost when only 1/4 of the screen is updated. # My tests on nouveau shows a 200% performance boost when only 1/4 of the screen is updated.
# May break VSync and is not available on some drivers. # May break VSync and is not available on some drivers.
# Overrides --glx-copy-from-front. # Overrides --glx-copy-from-front.
# glx-use-copysubbuffermesa = true; glx-use-copysubbuffermesa = true;
# GLX backend: Avoid rebinding pixmap on window damage. # GLX backend: Avoid rebinding pixmap on window damage.
# Probably could improve performance on rapid window content changes, but is known to break things on some drivers (LLVMpipe). # Probably could improve performance on rapid window content changes, but is known to break things on some drivers (LLVMpipe).
# Recommended if it works. # Recommended if it works.
# glx-no-rebind-pixmap = true; glx-no-rebind-pixmap = true;
# GLX backend: GLX buffer swap method we assume. # GLX backend: GLX buffer swap method we assume.
# Could be undefined (0), copy (1), exchange (2), 3-6, or buffer-age (-1). # Could be undefined (0), copy (1), exchange (2), 3-6, or buffer-age (-1).
...@@ -195,7 +195,7 @@ dbe = false; ...@@ -195,7 +195,7 @@ dbe = false;
# Limit picom to repaint at most once every 1 / refresh_rate second to boost performance. # Limit picom to repaint at most once every 1 / refresh_rate second to boost performance.
# This should not be used with --vsync drm/opengl/opengl-oml as they essentially does --sw-opti's job already, # This should not be used with --vsync drm/opengl/opengl-oml as they essentially does --sw-opti's job already,
# unless you wish to specify a lower refresh rate than the actual value. # unless you wish to specify a lower refresh rate than the actual value.
#sw-opti = true; sw-opti = true;
# Unredirect all windows if a full-screen opaque window is detected, to maximize performance for full-screen windows, like games. # Unredirect all windows if a full-screen opaque window is detected, to maximize performance for full-screen windows, like games.
# Known to cause flickering when redirecting/unredirecting windows. # Known to cause flickering when redirecting/unredirecting windows.
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