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Jay Ta'ala
jt-config-repo
Commits
07d62995
Commit
07d62995
authored
Sep 03, 2021
by
Jay Ta'ala
Browse files
FIX: should not use sw-opti option (deprecated and makes everything slow
with vsync).
parent
de96a7af
Changes
1
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picom/picom.conf
View file @
07d62995
...
@@ -9,7 +9,7 @@
...
@@ -9,7 +9,7 @@
# Backend to use: "xrender" or "glx".
# Backend to use: "xrender" or "glx".
# GLX backend is typically much faster but depends on a sane driver.
# GLX backend is typically much faster but depends on a sane driver.
backend
=
"
xrender
"
;
backend
=
"
glx
"
;
#################################
#################################
#
#
...
@@ -185,7 +185,7 @@ detect-client-opacity = true;
...
@@ -185,7 +185,7 @@ detect-client-opacity = true;
refresh
-
rate
=
0
;
refresh
-
rate
=
0
;
# Vertical synchronization: match the refresh rate of the monitor
# Vertical synchronization: match the refresh rate of the monitor
vsync
=
fals
e
;
vsync
=
tru
e
;
# Enable DBE painting mode, intended to use with VSync to (hopefully) eliminate tearing.
# Enable DBE painting mode, intended to use with VSync to (hopefully) eliminate tearing.
# Reported to have no effect, though.
# Reported to have no effect, though.
...
@@ -194,7 +194,7 @@ dbe = false;
...
@@ -194,7 +194,7 @@ dbe = false;
# Limit picom to repaint at most once every 1 / refresh_rate second to boost performance.
# Limit picom to repaint at most once every 1 / refresh_rate second to boost performance.
# This should not be used with --vsync drm/opengl/opengl-oml as they essentially does --sw-opti's job already,
# This should not be used with --vsync drm/opengl/opengl-oml as they essentially does --sw-opti's job already,
# unless you wish to specify a lower refresh rate than the actual value.
# unless you wish to specify a lower refresh rate than the actual value.
sw
-
opti
=
tru
e
;
sw
-
opti
=
fals
e
;
# Unredirect all windows if a full-screen opaque window is detected, to maximize performance for full-screen windows, like games.
# Unredirect all windows if a full-screen opaque window is detected, to maximize performance for full-screen windows, like games.
# Known to cause flickering when redirecting/unredirecting windows.
# Known to cause flickering when redirecting/unredirecting windows.
...
...
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